![]() That's not to say there are NO bugs - everybody's playing experience will be unique, and you only have to look at the bug report forum to prove that, but there doesn't appear to many consistent or game breaking bugs at the moment. The major bugs we encountered during the preview build have been fixed, and so far nothing quirky has happened. One thing you will probably be interested in knowing about is the state of the release build itself - considering Paradox is sometimes known for releasing games that still require a bit of work doing ( Hearts of Iron III springs to mind here), Victoria 2 is actually pretty stable. A hot-bed of revolution, reform and poor hygeine As expected, little of significance changed between the preview build and the review build (which is one of the problems of previewing a game so close to release, actually, but there you go), but with a game like this, there's still plenty to talk about.Įurope. ![]() ![]() Barely two weeks have passed since our preview, and after an extensive play test we're ready to give you our final impressions on Paradox's Victoria 2. ![]()
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